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Rebel Studios - Strategic Talent Intake
Rebel Studios is a co-development partner for game studios.
We integrate into production pipelines and are accountable for execution quality.
This form helps us evaluate technical readiness, production maturity, and team fit.
Section 1 — Identity
Full Name
*
Email
*
Country / Time Zone
*
Primary Discipline
*
A
3D Character Artist
B
3D Environment Artist
C
Hard Surface Artist
D
Animator
E
Technical Artist
F
Concept Artist
G
UI/UX (Games)
H
VFX Artist
I
Game Designer
J
Other
Years of Professional Experience
*
A
0–2
B
3–5
C
6–10
D
10+
Section 2 — Portfolio & Track Record
ArtStation URL
Other Portfolio / Website
*
LinkedIn Profile
Have you contributed to a shipped commercial title?
*
A
Yes
B
No
Attach 1 project that best represents your production-ready work
*
Section 3 — Production Readiness
Have you worked in a co-development or outsourcing studio before?
*
A
Yes, multiple times
B
Yes, once
C
No
Which engines have you worked in production (not personal projects)?
*
Unreal
Unity
Proprietary
Other
Which production constraints are you comfortable working within?
*
Strict art bibles
Detailed feedback cycles
Polycount / performance budgets
Direct in-engine integration
Naming conventions & structured pipelines
Version control systems
None of the above
Section 4 — Strategic & Team Fit
When joining a project, what do you prioritize first?
*
A
Visual quality
B
Technical constraints
C
Understanding the game vision
D
Speed of execution
E
Team alignment
How do you react to heavy iteration or art direction changes?
*
A
I prefer minimal changes
B
I adapt, but it slows momentum
C
Iteration is part of the craft
D
I actively seek direction early to reduce rework
In one sentence: what separates you from others at your level?
*
What kind of projects are you NOT a good fit for?
*
Section 5 — Reliability & Commercial Awareness
Availability
*
A
<10 hrs/week
B
10–20 hrs/week
C
20–40 hrs/week
D
Full-time
Preferred engagement type
*
A
Short sprint tasks
B
Long production cycles
C
Lead / supervision roles
D
Technical problem-solving
Are you open to paid test tasks under production constraints?
*
A
Yes
B
No
Have you ever missed a delivery milestone?
*
A
Yes
B
No
Section 6 — Final Signal
Why do you want to work in a structured co-dev environment rather than as a solo freelancer?
*
Submit