Hi,
I'm JC, the author and creator of Scratchapixel. I’ve recently been providing a crash course on Vulkan to students at an engineering school based in Europe, and it has been quite successful. Because of this, I thought I would extend the course into an online version.
This is still a project and a work in progress. I can only organize it if there's enough interest. My idea for now — though it’s still flexible — is to offer a crash course with a maximum of 10 students per group. The course would be broken into four 2-hour sessions (8 hours total) over the span of 4 weeks — so, one session per week, online. I would send you a Google Meet invite, and you'd attend the course online with the other students.
The benefit of this format is that you’ll be able to ask questions along the way. Even though the course time is limited to 2 hours per week, I will still be available between sessions to answer questions. Unlike tutorials where you're left on your own, here you can interact with a real human being.
Vulkan is a complex API to learn. Having someone guide you through it with a structured approach, based on personal experience, and focused on up-to-date practices (not outdated ones) should hopefully be very helpful.
There are a few challenges to organizing this: