What we ask for a bedrock developer is:
- From a specification document, be able to develop the behavior of the entity/item/other
- From .bb files, be able to implement the models, textures and animations into the game
- Typical tasks are:
- Food items
- Weapons (melee or range attack)
- Armors
- Tools (can be a remote to activate an entity)
- Angry/neutral/passive entities (mobs, npc)
- Json UI
- Global game mechanisms
- Create particles
- Add sounds