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'ZELLIG SOVLS 2 Survey

Put your roblox username (optional)

How do you feel about the current state of ROBLOX, if you even regularly use it?

How was your experience with 'ZELLIG SOVLS? (your exposure to the game, first impressions, etc)

Pick the best achievement/badge you have

Pick the best achievement/badge you have
A
B
C
D
E
F
G
H
I

What do you like about the game?

What do you like about the game?

extra field to type about what you like about the game

One day an update was made to allow you to cancel your slide in order to make the game more fast paced and allow more attack variety, but the game was made without that in mind. How do you feel about the sprint system?

One day an update was made to allow you to cancel your slide in order to make the game more fast paced and allow more attack variety, but the game was made without that in mind. How do you feel about the sprint system?

extra field to type about sprint

How do you feel about the boss design? (Maya is supposed to teach to slide through attacks)

How do you feel about the boss design? (Maya is supposed to teach to slide through attacks)

extra field to type about bosses

How do you feel about mowing a lawn to get trimmings to buy weapons?

How do you feel about mowing a lawn to get trimmings to buy weapons?

Type anything I might want to hear about 'ZELLIG SOVLS

This section is for a potential 'ZELLIG SOVLS 2. I've daydreamed of making a better version of this game with more stuff and being easier to update. It would have everything the current game has but with lots of stuff added and changed.

But is there a point in making the same game besides improving in every aspect? What could it achieve in the current 'zellig era?

I thought of making XP being usable to upgrade weapons and all of them having unlockable special abilities, allowing you to lock into any playstyle you like, not making the early weapons just a downgrade. Just saying THOUGH.

How do you feel about an inventory system, allowing you to collect weapons, cosmetics, titles, auras (the same thing where you pick a team and your color changes), and emotes? Enemies and bosses would be able to give you them at a rare chance, or perhaps purchaseable in a shop.

Were the jartycuck/coswork content just stupid jokes made in the moment that didn't age well? Should they be changed?

How do you feel about boss difficulties? I want to add 3 or 4 difficulties, ranging from letting you learn the boss to tryharding. Harder stuff would have more attacks/hp but drop more stuff.

How do you feel about a premium currency allowing you to buy gamepasses (also purchaseable with robux) or cosmetics? I am currently rubbing my jooish hands together at the thought of the zoyim spending their virtual money on my game BTW.

Purchases with real money to gain an advantage are unfair, but would you feel angry/jealous if you saw a person with something only reasonably obtainable with robux?

How do you feel about rare items being tradeable to other people?

Usually roblox games make a discord server to funnel everyone into one place. I feel like not making a server was a good idea but should there be anything alike to that?

Type anything you'd want in the sequel game

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