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3D Modeler / Sculptor — Hyperverse Studios

ABOUT HYPERVERSE & THE ROLE

Hyperverse Studios is an independent entertainment studio developing a story-driven action-adventure game inspired by the history, architecture, and culture of 17th-century Tamil Nadu, built in Unreal Engine 5. We are seeking a 3D Modeler / Sculptor to help create high-quality organic, sculptural, architectural, and historically inspired 3D assets for our game world.

The ideal candidate demonstrates strong proficiency in digital sculpting, particularly ZBrush or equivalent software, with a strong understanding of organic forms, anatomy, proportions, topology, high-poly to low-poly workflows, UVs, baking, PBR materials, and real-time asset production. Experience with AAA, AA, or established game-production pipelines is a plus. Experience with Unreal Engine and production-ready game assets is highly valued.

We value portfolio quality, technical execution, attention to detail, artistic thinking, and problem-solving above formal qualifications.

Tell us a bit more about yourself

Portfolio link (ArtStation or website)

Please provide your strongest relevant work in organic sculpting, anatomical/figurative work, sculptural detailing, and game-ready 3D assets.

Provide a public link to your resume/CV

Google Drive, Dropbox, OneDrive, Notion, or PDF link. Please ensure viewing permissions are enabled.

Years of professional experience 

Briefly describe your experience creating organic or sculptural 3D assets for games or real-time applications.

Please share one project from your portfolio that best demonstrates your sculpting and asset-production skills.

Current Monthly Compensation (INR/month)

Expected Monthly Compensation (INR/month)

Notice period

Earliest Available Joining Date

Are you comfortable completing a practical 3D sculpting/modeling assessment if shortlisted?

Declaration & Consent